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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } If GW2 isn't being worked on... - Page 3 - Guild Wars Forums - GW Guru
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Old Jan 22, 2009, 10:11 PM // 22:11   #41
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There is already 2 sci fi games being made this year which ae Star Trek Online and as some mentioned StarGate..I would hope they work more on the current game being GW.
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Old Jan 23, 2009, 02:49 AM // 02:49   #42
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Originally Posted by Robbert Monga View Post
Personal choices has nothing to do with business rules. You may chose to never say hi to any of you friends, but don't expect to keep them for very long.
Same with players. No info = no interest.
The only possible business reason to not release info is if there is none, thats all.
As well as what Sonata has said, one might also withhold info if all you have so far are black triangles.
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Old Jan 23, 2009, 04:08 AM // 04:08   #43
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I would have liked to see them retool Tabula Rasa more along GW1 lines -- but that's just me: buy it once, play it forever, offer occasional expansions for a price, maybe even throw in some "Heroes" for good measure.

Poor TR. It had potential but was just overpriced.

if TR is buy the game and play for free forever like Guild Wars (hint arena net) i buy it.
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Old Jan 23, 2009, 05:57 AM // 05:57   #44
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if TR is buy the game and play for free forever like Guild Wars (hint arena net) i buy it.
Newsflash - TR is P2P, at least it used to be in 2008. They are closing it by the end of February I think.
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Old Jan 23, 2009, 06:44 AM // 06:44   #45
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Find one person that has ever said "I want GW2 now".

You won't.

Because all we want is a proof that GW2 exists, even in Alpha stage.
Who cares? They would reveal more information when they are ready.

I dont know why you guys are all so much more excited and impatient about GW2 than we are, and you call us fanboys?

Last edited by Daesu; Jan 23, 2009 at 06:47 AM // 06:47..
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Old Jan 23, 2009, 07:24 AM // 07:24   #46
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lol what is p2p :P~
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Old Jan 23, 2009, 07:39 AM // 07:39   #47
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lol what is p2p :P~
How can someone survive in MMOs if he doesn't know what F2P and P2P is? And can't wiki it?
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Old Jan 23, 2009, 07:48 AM // 07:48   #48
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If a-net never works on GW2. I'll lose all hope for man kind.
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Old Jan 23, 2009, 08:09 AM // 08:09   #49
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you're looking at them, 39 months to be exact.

actually i don't have to know that, lol, but p2p is probably why it has failed according to some players.

Last edited by pumpkin pie; Jan 23, 2009 at 08:35 AM // 08:35..
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Old Jan 23, 2009, 01:41 PM // 13:41   #50
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Is it a big deal to not know what certain things mean anymore?

By the way, F2P= Free 2 Play
P2P= Pay 2 Play

This was on the side note if it wasn't sarcasm.
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Old Jan 23, 2009, 02:55 PM // 14:55   #51
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Originally Posted by dread slayer View Post
Is it a big deal to not know what certain things mean anymore?

By the way, F2P= Free 2 Play
P2P= Pay 2 Play

This was on the side note if it wasn't sarcasm.
I just want to add that p2p can also mean peer to peer.
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Old Jan 23, 2009, 09:21 PM // 21:21   #52
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I just want to add that p2p can also mean peer to peer.
True, but in this case I think it's Pay 2 Play.
It depends in what context these words are in.
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Old Jan 23, 2009, 09:43 PM // 21:43   #53
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Basically An MMORPG, That would be Also Non-Instanced, but that would have more instanced areas too. One with: The concept of PvPvE ( LARGE Scale numabers of players facing off agaisnt eachother, just like a real war! ) Being to Fly, More Creatures, More Creative Places, One That would get all of the attention out there! iwch means new content always being added and all. Basically... The Perfect MMO :P Wich i have always dreamed of A Game that can truly make you feel like youre in another world and not in a game Man That woudl rock so much! Is amazing how technology nowadays explores so much :P
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Old Feb 04, 2009, 02:56 PM // 14:56   #54
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If GW2 was I would love to have a "Sorrow's Furnace" kind of update...
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Old Feb 04, 2009, 05:10 PM // 17:10   #55
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What are the advantages to not releasing ANY information? Not a single screenshot? Diablo 3 probably still won't be out for a year or 2, but at least they're keeping the community updated. I understand if they don't want to share huge gameplay elements if they might change, but I'm sure there have to be some things set in stone that they can tell us.
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Old Feb 04, 2009, 05:30 PM // 17:30   #56
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Is a state secret.

.

I think they just want the GW1 players not to have any conceived ideas or expectations based on the information that they are releasing and later disappoint them because they could not make a feature work.

Just to give you an example, Diablo III as you mentioned is going to be released way after starcraft. Even now, there are some core players from the first Diablo games that are disappointed because the game is not as dark as it used to be.

When Blizzard first released the gameplay videos, fans noticed that the darkness in Diablo’s graphics has been replaced with a bluish color. They even created a petition to redesign the game and make it more gothic.

I think that's precisely why anet is not releasing any information, trying to avoid disappointment. Once the game is completed, pretty much it will stay like that.

Last edited by Siirius Black; Feb 04, 2009 at 05:37 PM // 17:37.. Reason: spelling
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Old Feb 04, 2009, 07:50 PM // 19:50   #57
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More expansions please.

A Norn, Asura, Charr expansion off the top of my head, then how about a Factions Kurzick/Luxon expansion then Nightfall Lightbringer expansion. Plenty of room to expand if more money is needed. Would also keep players interested.

Expand story lines for existing chapters, there is even room for a last expansion called realm of the gods.

These don't have to be huge can be small ones at a cost of 25 bucks. Anet should know by now their GW fans will buy.

If you make it they will buy. Just don't flub it all up with more skills balance seems hard enough as it is, add content and new armors.
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Old Feb 04, 2009, 08:07 PM // 20:07   #58
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i'd want them to make a game just like Guild Wars, except for more exploring and make it harder to get rare weapons. Also, making the weapons look realistic, especially for the era which the game was made.
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Old Feb 04, 2009, 08:10 PM // 20:10   #59
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Originally Posted by Siirius Black View Post
Is a state secret.

.

I think they just want the GW1 players not to have any conceived ideas or expectations based on the information that they are releasing and later disappoint them because they could not make a feature work.

Just to give you an example, Diablo III as you mentioned is going to be released way after starcraft. Even now, there are some core players from the first Diablo games that are disappointed because the game is not as dark as it used to be.

When Blizzard first released the gameplay videos, fans noticed that the darkness in Diablo’s graphics has been replaced with a bluish color. They even created a petition to redesign the game and make it more gothic.

I think that's precisely why anet is not releasing any information, trying to avoid disappointment. Once the game is completed, pretty much it will stay like that.
because its better to receive criticism while the game is still in development where u get time to improve on it...
rather than receive criticism when the game is at or near to release, when u wont have time to improve on the criticism until a much later patch update?

knowin anet tho, they prolly dun want to bother to fix anything
*cough*almost2yearsforhomfix*cough*

Last edited by snaek; Feb 04, 2009 at 08:14 PM // 20:14..
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Old Feb 04, 2009, 08:18 PM // 20:18   #60
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Let's consider the possible scenarios here. What quickly emerges is that regardless of the health of GW2, ANet isn't going to work on other projects. This thread is therefore pointless and should be locked.

Logic suggests three possible cases:

1) ANet is cynically bleeding the revenue stream for everything it is worth. They have no plans to actually release GW2 and are not actually working on it, but require its hypothetical existence to continue to sell copies of GW.

2) ANet is working on GW2, but their finances are shaky. Businesses typically have to refinance their revolving debt annually, and this is a lousy business climate for that. ANet will be/has been unable to do so, and will be/has been compelled to either pay down debt, shorten the time horizon to release, or remove assets from the production of GW2 in order to satisfy creditor demands.

The more optimistic scenario people are counting on:

3) ANet is working on GW2 and is stable enough to produce and market the game without running out of cash and ability to service existing debt.

Let's reason through this:

1) Possible, but you would think that ANet's most efficient move here would be to release content similar to EoTN - moderately priced with moderate development cost. Repeat until the marketing people tell you it will not be profitable to release another expansion. (Of course, it may be possible that EoTN was not a financial success for ANet due to player base decay, and that's where we're at.)

2) Seems probable if you sit down and do some back-of-the-envelope math on likely development costs for GW, the rate ANet is probably burning through cash on employees and incidentals, their revenue to date from GW, and account for the fact that the parent company has made some poor business decisions. If that's the case, your strategy probably looks something like this:

a) Get something out the door ASAP to get revenue that keeps the ship afloat. Don't try to make graphics innovations or major interface overhauls. Alter mechanics to improve the game, as alpha playtesting is comparatively inexpensive.
b) Accept the PR hit for putting out something substandard (relative to other publishers) at release.
c) Use the cash to try to fix the problem and pull off something akin to what EVE did.
d) Keep everything under a shroud of silence. Releasing graphics does you no good because they are not top-shelf and people will be disappointed. Releasing mechanics just lets the competition copy your concepts.

3) If that's the case, there's no reason to avoid showing off your whiz-bang graphics and concept art. Keep mechanics overhauls silent, but try to generate buzz among your player base by showing them how shiny and fresh everything will look when the new game comes out.

The evidence tends to suggest that #2 is what's going on. Doesn't mean that GW2 will be a bad game. Probably does mean that at least some of the community is going to be upset...but that will happen unless ANet hits a complete home run anyway.

Last edited by Martin Alvito; Feb 04, 2009 at 08:30 PM // 20:30..
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